Adventures at Steves

Onward towards Magewood

And the party sets out, after settling some personal scores and deciding who gets boomstick in the cart. Setting out on a 1 day trip to Magewood the party

The mayor has a request ....

Mayor Greyroot applauds the heroes? for their valiant and close victory and proposes their 1st mission for the City of Steelpass. Within the surrounding woods the Hamlet of Magewood is suffering. The simple townsfolk, farmers and laborers, have complained about being harassed and raided by thugs. Their mission, should they choose to accept it, is to root out and take care of the indecent men and women tormenting the town.

Tim the self appointed leader speaks first, “and what do we receive for assisting these people?”
“Well the feeling of doing good and fighting bad people, you know hero stuff”
After very little consideration he has decided he would prefer to take Mayor Greyroot’s place instead as Mayor of Steelpass. A brief but pointless bout of diplomacy follows and Tim is granted the mayorship if he assists Magewood. The party sets out the following day after some prep and team building exercises.

Challengers have entered the games.

Alex, Nancy, Johnny the Red Rocket Lobster 5, Steve and Tar of Get answered the call to complete in the arena at Steelpass to face off against a horde of 10 less than friendly criminals. Though Tar was almost brought low due to an overwhelming slew of attacks, Nancy’s healing and Alex’s uplifting? tunes kept him in the fight while Steve cut some cons down and Red pelted the enemy from afar. Now that they are victorious, what awaits our party next? How long with Red’s antics be tolerated? Was that a ghost or are Nancys belongings floating on their own?

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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